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Coding ( Grade 4) Chapter | Topics | 1. Introduction to Coding/Programming Languages | Digital E book Reference E book
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1.1 | Definition | 1.2 | Evolution | 1.3 | Applications of Coding language | 2. HTML | | 2.1 | What is HTML | 2.2 | Where is HTML used | 2.3 | History of HTML | 2.4 | Creating a HTML DOC | 2.5 | Tags Elements and attributes | 2.6 | Rules of writing HTML code | 2.7 | HTML5 Document structure | 2.8 | Write a HTML site | 3.Desigining and formatting a web page | | 3.1 | Common HTML container elements | 3.2 | Font style tags | 3.3 | Attributes of body element | 3.4 | empty elements | 4.Introduction to scratch programming | | 4.1 | Starting scratch | 4.2 | Main components of scratch | 4.3 | Creating a new sprite using paint editor | 4.4 | Saving sprite | 4.5 | Moving a sprite | 4.6 | Drawin colorful circle | 4.7 | Making a duplicate copy of sprite | 4.8 | Saving a scratch project | 4.9 | Opening a saved project | 4.10 | Variables in scratch |
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Coding Grade (5) Chapter | Topics | 1. Introduction to Coding/Programming Languages | Digital E book Reference E book
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1.1 | Definition | 1.2 | Evolution | 1.3 | Applications of Coding language | 2. HTML | | 2.1 | What is HTML | 2.2 | Where is HTML used | 2.3 | History of HTML | 2.4 | Creating a HTML DOC | 2.5 | Tags Elements and attributes | 2.6 | Rules of writing HTML code | 2.7 | HTML5 Document structure | 2.8 | Write a HTML site | 3.Desigining and formatting a web page | | 3.1 | Common HTML container elements | 3.2 | Font style tags | 3.3 | Attributes of body element | 3.4 | empty elements | 4.Introduction to scratch programming | | 4.1 | Starting scratch | 4.2 | Main components of scratch | 4.3 | Creating a new sprite using paint editor | 4.4 | Saving sprite | 4.5 | Moving a sprite | 4.6 | Drawin colorful circle | 4.7 | Making a duplicate copy of sprite | 4.8 | Saving a scratch project | 4.9 | Opening a saved project | 4.10 | Variables in scratch | 5. CSS | | 6. XML | |
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Coding Grade (6)
1 Introduction to Coding – (Programming Language ) | Digital E book Refrence E book | 1.1 | How do traffic lights work (Only theory / what Coding language was used when introduced) | 1.2 | Where else do we see applications of Coding? (Coding Language) | 1.3 | What is an OS? Why do we need an OS? Types of OS ? | 1.4 | What is Coding ? Evolution of Coding ? | 1.5 | What is High, Mid & Low level Coding language? | 2 Basic of C Program | | 2.1 | Why C Programming ? Where does C stand? | 2.2 | Define Keyword in programming language? | 2.3 | Define identifiers in programming language? | 2.4 | Define Variables? What is the variable declaration (Single / Multiple declaration? | 2.5 | Types of Variables? | 2.6 | What are data type in C | 2.7 | Compilation of C Program – Hello world programs. | 3 Algorithms, Operators & controls | | 3.1 | What is the flowchart?Ex | 3.2 | Programming operations on variables / Operators and its types? | 3.3 | Example program, explain with flowchart / Pseudocode? | 3.4 | Operators, I/O Operators in (Programming & basic terms | 3.5 | Scanf .# include .int main .%d,%i,%c,%f | 3.6 | Print .<Studio>.{ } . ; | 4 Flow controls in C programming | | 4.1 | If Else | 4.2 | While Loop | 4.3 | Switch case | 4.4 | For loop | 4.5 | Break continue | 4.6 | examples | 5 Use block code | | 5.1 | Practice Application on Arcade |
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Coding Grade (7) Chapter | Topics | 1 C Programming
| Digital E book Refrence E book
| 1.1 | What is C Programming / Objectives of C Programming? | 1.2 | Concept- Identifier keyword & variables, constant & data types | 1.3 | Operators in C Programming & flow of control | 1.4 | Loops & Nested loops | 1.5 | Different level of Programming & its types | 1.6 | Common Terms in C | 1.7 | Function & Arrays + Pointers & Strings. | 1.8 | Evolution of Programming language, its application | 1.9 | Application building | | | 2.1 | Concept of C++ | 2.2 | Variables & literals, datatypes,basic I/O | 2.3 | Type conversions | 2.4 | Operators | 2.5 | Comments | 2.6 | C++ Flow controls, Arrays & String | 2.7 | C++ oops- Object Oriented Programming | 2.8 | C++ Inheritance | 2.9 | Application building using C++ | 2.10 | Application of Programming language | 3 C++ Programming | | 3.1 | Introduction to C++ variables & Literals | 3.2 | About C++ | 3.3 | Why C++ | 3.4 | Data types | 3.5 | Basic I / O | 3.6 | Type conversion | 3.7 | Operators | 3.8 | Comments | 3.9 | C++ OOPs – Object Oriented Programming | 3.10 | C++ Inheritance | 3.11 | Application building using C++ | 3.12 | Hello world | 3.13 | Calculator | 3.14 | Print | 3.15 | Using loops | 3.16 | Age eligibility | 3.17 | Login Form. |
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Coding Grade (8) Chapter | Topics | 1 C Programming
| Digital E book Refrence E book
| 1.1 | What is C Programming / Objectives of C Programming? | 1.2 | Concept- Identifier keyword & variables, constant & data types | 1.3 | Operators in C Programming & flow of control | 1.4 | Loops & Nested loops | 1.5 | Different level of Programming & its types | 1.6 | Common Terms in C | 1.7 | Function & Arrays + Pointers & Strings. | 1.8 | Evolution of Programming language, its application | 1.9 | Application building | | | 2.1 | Concept of C++ | 2.2 | Variables & literals, datatypes,basic I/O | 2.3 | Type conversions | 2.4 | Operators | 2.5 | Comments | 2.6 | C++ Flow controls, Arrays & String | 2.7 | C++ oops- Object Oriented Programming | 2.8 | C++ Inheritance | 2.9 | Application building using C++ |
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Dance (Grade 1) Introduction to Dance
Chapters |
Topics |
1. Basics of Dance |
Digital E book Refrence E book |
1.1 |
Understanding Rhythm and Beat
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1.2 |
Simple Dance Moves and Steps
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2. Exploring Different Dance Styles |
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2.2 |
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2.3 |
Introduction to Folk Dance
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3.1 |
Expressing Emotions Through Dance
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3.2 |
Using Facial Expressions and Gestures
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Dance (Grade 10) Advanced Dance Studies
Chapters |
Topics |
1.Mastering Chosen Dance Form |
Digital E book Refrence E book |
1.1 |
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1.2 |
Advanced Performance Skills
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2. Dance and Health |
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2.2 |
Physical Conditioning for Dancers
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2.3 |
Injury Prevention and Care |
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3.1 |
Creating a Major Dance Work |
3.2 |
Collaborative Dance Productions |
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Dance (Grade 11) Pre-Professional Dance Training
Chapters |
Topics |
1.Intensive Technique Training
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Digital E book Refrence E book |
1.1 |
Advanced Techniques and Styles
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1.2 |
Personalized Training Plans
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2. Dance Education and Teaching |
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2.2 |
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2.3 |
Creating Dance Lesson Plans |
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3. Professional Performance Preparation
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3.1 |
Preparing for Professional Auditions |
3.2 |
Performing in Professional Settings |
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Dance (Grade 12) Professional Dance Preparation
Chapters |
Topics |
1.Finalizing Dance Skills |
Digital E book Refrence E book |
1.1 |
Mastery in Chosen Dance Form
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1.2 |
Advanced Choreographic Projects |
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2. Dance Industry Insights |
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2.2 |
Understanding the Dance Industry
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2.3 |
Networking and Career Building
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3.1 |
Creating and Performing a Major Dance Work |
3.2 |
Professional Critique and Feedback |
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Dance (Grade 2) Foundations of Dance
Chapters |
Topics |
1. Basic Dance Techniques |
Digital E book Refrence E book |
1.1 |
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1.2 |
Simple Dance Moves and Steps
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2. Cultural Dance Forms |
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2.2 |
Exploring Traditional Dances
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2.3 |
Understanding the Cultural Significance of Dance
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3.1 |
Matching Movements to Music |
3.2 |
Creating Simple Dance Routines
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